﻿//-----------------------------------------------------------------------
// <copyright file="EntityDataBagKeys.cs" company="Nathan Miller">
// Copyright (c) Nathan Miller.
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
// 
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
// 
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
// </copyright>
//-----------------------------------------------------------------------
namespace TileTool.Scene.Entity
{
    /// <summary>
    /// Static class which contains entity data bag keys.
    /// </summary>
    public static class EntityDataBagKeys
    {
        /// <summary>
        /// Component name where the entity was allocated from.
        /// </summary>
        public static readonly string ComponentName = "Editor.ComponentName";

        /// <summary>
        /// Key for an entity's name.
        /// </summary>
        public static readonly string Name = "Entity.Name";

        /// <summary>
        /// Key for an entity's matrix.
        /// </summary>
        public static readonly string Matrix = "Entity.Matrix";

        /// <summary>
        /// Key for an entity's matrix in parent space.
        /// </summary>
        public static readonly string MatrixPS = "Entity.MatrixPS";

        /// <summary>
        /// Key for an entity's size.
        /// </summary>
        public static readonly string Size = "Entity.Size";

        /// <summary>
        /// Key for an entity's color.
        /// </summary>
        public static readonly string Color = "Entity.Color";

        /// <summary>
        /// Key for an entity's GUID.
        /// </summary>
        public static readonly string Guid = "Entity.GUID";

        /// <summary>
        /// Key for an entity's parent GUID.
        /// </summary>
        public static readonly string ParentGuid = "Entity.ParentGUID";
    }
}
